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    ASerialize 类

    继承
    object
    ASerialize
    MachineConfig
    MachineConfigData
    ProcessConfig
    ProcessConfigData
    SceneConfig
    SceneConfigData
    WorldConfig
    WorldConfigData
    AMessage
    实现
    ISupportInitialize
    IDisposable
    继承成员
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    命名空间: Fantasy.Serialize
    程序集: Fantasy.Net.dll
    语法
    public abstract class ASerialize : ISupportInitialize, IDisposable

    方法

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    AfterDeserialization()

    声明
    public virtual void AfterDeserialization()
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    BeginInit()

    Signals the object that initialization is starting.

    声明
    public virtual void BeginInit()
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    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    声明
    public virtual void Dispose()
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    EndInit()

    Signals the object that initialization is complete.

    声明
    public virtual void EndInit()

    实现

    ISupportInitialize
    IDisposable

    扩展方法

    JsonHelper.ToJson<T>(T)
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